Planning the Menu StructureOctober 4, 2009
At the end of the last week we planned the menu structure of the game. We already knew what we want to have in the game. A training mode so that the players can learn the game mechanics. A Timeattack mode to have the possibility playing the game alone. But the main point of our game is a local split screen multiplayer.
This is the first layout of the games menu structure.