Archive for the ‘Art & Style’ Category


New Week, new Tasks, new Video

October 13, 2009


Last week we had many many meetings, but there was time to develop 😉

We are proud to show you the actual version of the game in the video added to this post. The controls are now implemented and tested and we can control the avatar with a gamepad, thanks to pygame! Our Avatar changed a little bit, because of feedback we got. We also decided our Art&Style which is going to be very dark with glow-effects and transparency.

Last but not least we solved our problem with the missing artist part in our team. We  found a 2D artist who is going to produce fancy textures for TheBallGame.

Best regards

TheBallGame Team


Today’s work

October 6, 2009

Today we worked on the look and feel of the game.  At the moment we are thinking about a dark look with reflection and glow effects. We also managed to generate PhysX bodies out of our Maya/Egg-Files so the avatar is now colliding with the track! To give you a preview of the style we recorded a new video for you.


Physic Test October 2009

October 5, 2009

This is the actual game version. It’s using the PhysX integration and pygame for gamepad support.


Physics Test September 2009

October 5, 2009

This version was created with Panda3D using the integrated ODE module